I was the primary artist for the Dreaming City natural palette, developing textures, shaders and modeling the breadth of the organic assets for the destination's library. I worked alongside our Palette Lead, Andy Kreutzer. The materials were created using a combination of Zbrush, Photoshop, Substance Designer and scanned data.
Other artists I worked with on the palette:
Palette Lead: Andrew Kreutzer
Palette Team: Myself, Ethan Scheu, Aaron Cruz, Sid Moye, Kyoungche Kim