Destiny 2: Dreaming City Lost Sectors

I was one of the main World Artists responsible for creating the Dreaming City. As always with everything at Bungie, this was a huge collaborative effort by many talented artists and designers across the studio. I was responsible for all natural palette development (modeling+shaders), building several spaces, some mass-out, architecting, finishing and polish.

Lead: Jason Sussman
Mass-out: Myself, Brandon Campbell
Palette Artists: Myself, Andrew Kreutzer, Ethan Scheu, Sid Moye, Aaron Cruz
Lighting: Madison Parker, Andrew Baker, Ryan Kamins
Design: Stephen Fogg